SHAPE YOUR TIME

Silver Eurobest
TitleSHAPE YOUR TIME
BrandCARTIER
Product/ServiceWATCHES
Category A11. Visual Effects
Entrant Company QUAD PRODUCTIONS Clichy, FRANCE
Advertising Agency PUBLICIS 133 Paris, FRANCE
Production Company QUAD PRODUCTIONS Clichy, FRANCE
Credits
Name Company Position
Bruno Aveillan Quad Productions Director
Martin Coulais Quad Productions Executive Producer
Bruno Aveillan Quad Productions Director Of Photography
Claudia Traeger Quad Productions Line Producer
Nataly Aveillan Fix Studio Post Producer
Guillaume Audibet Fix Studio Assistant Post-producer
Thanh Long Bach Fix Studio Editor
Benoit Revillod Fix Studio 3d Supervisor
Bruno Maillard Fix Studio Flame Artist
Michael Marques Fix Studio Flame Artist
Micha Sher Fix Studio Flame Artist
Jean-clement Mpc London Colourist
Charles Georges-picot Publicis 133 Ceo
Donatien Souriau Publicis 133 Business Director
Sébastien Vacherot Publicis 133 Chief Creative Officer
Antoine Bonodot Publicis 133 Creative Director
Patrick Pauwels Patrick Pauwels Head Of Tv Production
Christine Bouffort Prodigious Agency Producer
Laurent Favard/Emmanuel Rambaldi/Pierre Adenot/Antonio Gambale/David Menke Prodigious Music
Estelle Chiron, François Poupon Fix Studio 2D graphists
Jérôme Billet, Frederic Perrin, Olivier Puechberty Fix Studio Matte painters

The Campaign

The viewer is taken deep into Cartier time, from the first inventions – today's grand classics – to the latest concept watches that showcase the watchmaking of tomorrow. A journey of eternal pioneers through the secrets of workshops, all driven by the rhythm of gear trains and mechanisms in motion.

Creative Execution

The defining feature of the film 'Shape Your Time' stems from it requiring a realism pushed to the extreme, and it was necessary to find this realism at every moment in this universe by director Bruno Aveillan that is both fantastical and creditable. As in the previous Opus, 'The Odyssey', Bruno Aveillan wanted to film existing sets and mix real elements with 3D to arrive at an almost photographic realism. Primarily, this principle brings a reality and true emotion to the very post produced images, but also significantly complicates the 3D and compositing work. Each of the 150 shots which make up the 4 minutes of the film, were therefore treated in post production. It took 6 months of post-production with more than 50 graphic designers, each a specialist in his field, and we created specific workflows to mix many softwares and talents. Given the number of different worlds crossed in the film and requirements of Bruno's vision, certain scenes required many rounds to arrive at the right balance and perfect continuity in the artistic direction of the film.