2015 Promo & Activation

THE MAGNUS SWEATER

TitleTHE MAGNUS SWEATER
BrandVG
Product/ServiceVG'S COVERAGE OF THE 2014 CHESS WORLD CHAMPIONSHIPS
Category A09. Sponsorship or Partnership Campaigns
Entrant Company SAATCHI & SAATCHI Oslo, NORWAY
Advertising Agency SAATCHI & SAATCHI Oslo, NORWAY
Media Agency CARAT Oslo, NORWAY
Credits
Name Company Position
Christopher Køltzow Saatchi/Saatchi Norway Digital Creative
Mads Rønold Saatchi/Saatchi Norway Copywriter
Øyvind Waage Saatchi/Saatchi Norway Executive Creative Director
Snorre Martinsen Saatchi/Saatchi Norway Art Director
Håkon Fretheim Saatchi/Saatchi Norway Digital Director
Jon Fredrik Sandengen Saatchi/Saatchi Norway Account Director
Nanna Grønli Saatchi/Saatchi Norway Account Manager
Patrik Bergfjord Saatchi/Saatchi Norway Planning Director
Joe Langdon Saatchi/Saatchi Norway Editiing/Animation
Rune Sandnes Saatchi/Saatchi Norway Producer
Torfinn Sundem Saatchi/Saatchi Norway Web Designer
Almir Busevac Saatchi/Saatchi Norway Web Developer
Linus Hjellström Saatchi/Saatchi Norway Art Director
Ulrik S Larsen Saatchi/Saatchi Norway Designer
Morten Borgestad Palookaville Photographer

The Brief

Norway's biggest newspaper VG, wanted to reach a wider audience with their online coverage of the 2014 world chess championships. They also wanted to increase brand liking by 2%, and being his main sponsor, wanted to give people a way to support reigning world champion, and Norwegian superstar, Magnus Carlsen. Strategy: - Use the popularity of knitting to drive traffic to VGs chess programs. - Use the obvious link to the traditional Marius Sweater to create a fun and engaging campaign.

Campaign Success

The website enables both experienced knitters and beginners to make patterns. As simple or complex as they wanted. All while watching the game. Submitting required Facebook login enabling people to get votes for their sweater by sharing it. All entries were showcased live in web banners and outdoor digital boards, encouraging people to vote for their favourite. 4 judges picked their favourite, as did the people. From these, the world champion picked the official Magnus sweater. As planned, the campaign was live the 20 days the chess championship lasted. The sweater is now produced by the Norwegian fashion brand Moods of Norway and available in all their stores.

Describe the success of the promotion with both client and consumer including some quantifiable results

Over 40000 people joined in and over 4000 submitted their sweater spending on average 30 minutes knitting on the site. VG's web coverage beat the number one state owned network by 60 % and our goal of 2 % increase on brand liking was tripled. Another result is of course The Magnus Sweater. No short-lived fad, but a timeless knitted jumper, designed by 15 year old Ingrid Øgreid, decided by the Grandmaster. It is a tastefull supporter sweater for our hero and reigning world champion Magnus Carlsen in many tournaments to come. Over 4.000 sweaters are sold, making it Moods of Norways most sold product (after underwear) in 2015.

Explain why the method of promotion was most relevant to the product or service

The Magnus Sweater is a PROMO for VGs coverage of the 2014 world chess championships and their sponsorship of world champion Magnus Carlsen. The campaign is designed to ACTIVATE the audience by offering them an extra fun and relevant activity while watching the championship games on vg.no