RE:IMAGINE STREET ART

TitleRE:IMAGINE STREET ART
BrandSAMSUNG
Product/ServiceSAMSUNG MOBILE
Category B03. Experience Design: Multi-platform
Entrant CHEIL GERMANY Frankfurt, GERMANY
Idea Creation CHEIL GERMANY Frankfurt, GERMANY
PR CHEIL GERMANY Frankfurt, GERMANY
Production CHEIL GERMANY Frankfurt, GERMANY
Production 2 LUX VON MORGEN Hamburg, GERMANY
Production 3 ARTIFICIAL ROME Berlin, GERMANY
Production 4 VR NERDS Hamburg, GERMANY
Additional Company XI-DESIGN Berlin, GERMANY
Credits
Name Company Position
Roland Rudolf Cheil Germany Chief Creative Officer
Miriam Preissinger Cheil Germany Creative Director
Olga Potempa Cheil Germany Senior Copy Writer
Hanna Weller Cheil Germany Junior Copy Writer
Rafael Cavalcanti Cheil Germany Art Director
Johannes Becker Cheil Germany Art Director
Joana Vinheiro Cheil Germany Art Director
Trang le Thu Cheil Germany Junior Art Director
Michael Fluhr Cheil Germany Senior Designer
Christoph Fischer Cheil Germany Technical Director
Sebastian Staats Cheil Germany Technical Director
Christiane Rörig Cheil Germany Developer
Elmar Grunenberg Cheil Germany Developer
Marco Heutink Cheil Germany UX Director
Rosana Pomba Cheil Germany Junior UX Designer
Cindy Steigerwald Cheil Germany Producer
Matthias Merget Cheil Germany Film + Edit
Joshua Ulitzsch Cheil Germany Film + Edit
Hong Seuk Lim Cheil Germany Account Management
Anna Mrass Cheil Germany Marketing Manager
Annika von Nordheim Cheil Germany Marketing Manager
Christiane Lobenstein Cheil Germany Strategy Director
Meike Heintz Cheil Germany 3D Design
Hyung-Min Cho Cheil Germany Motion Design
Deveroe Aurel Langston Reuter Cheil Germany Motion Design
Daniela Cordua Freelance Freelance

Describe the creative idea

Samsung endorses the Art Berlin, a key event of contemporary art, and kept up with the biggest players of the scene by enriching one of the most analogue forms: street art. Street Art interferes with its environment and engages with the consumer. Through technology we were able to amplify these principles and extend the conceptual ideas of artworks by adding an AR-layer. Thus, changing the visitor’s role from a passive consumer to an active participant. To make this fusion of art and technology accessible for everyone, we created touchpoints all over Berlin and turned the city into a gallery.

Describe the execution

By lifting street art to the next level, Samsung pushes the boundaries of what’s possible with technology. Through our brand experience, people could discover a colourful AR-world which went beyond classical artworks. To build this world, we extended artworks of international artists through AR. A specially developed AR-app and Samsung devices were the bridges between the analogue and digital. Each artist designed a gallery, mural or monument in his own style, where visitors were then invited to break free from their passive role and actively participate instead. In one gallery, they could dive into a futuristic underwater world and even become a citizen of it. On a mural, a millennial was brought to life in AR, showing her as a social media queen. At the Brandenburger Tor you could interact with an AR-character. Each visitor got the chance to decide by himself how he perceives our artworks.