FEEL THE FORCE MACHINE

TitleFEEL THE FORCE MACHINE
BrandTHE COCA-COLA COMPANY
Product/ServiceCOCA-COLA ZERO SUGAR
Category G02. Spatial Tech
Entrant INGO Stockholm, SWEDEN
Idea Creation INGO Stockholm, SWEDEN
Production INGO Stockholm, SWEDEN
Production 2 MADHOUSE STUDIO Alcobendas, SPAIN
Production 3 GIANTS & TOYS Stockholm, SWEDEN
Post Production INGO Stockholm, SWEDEN
Credits
Name Company Position
Björn Ståhl Ingo Stockholm Executive Creative Director
Simon Kraft Ingo Stockholm Art Director
Anna Werkell Ingo Stockholm Copywriter
Ylva Jakobson Ingo Stockholm Account Director
Marcus Söderberg Ingo Stockholm Planner
Alexander Lundvall Ingo Stockholm Graphic Designer
Alexandra Andersson Ingo Stockholm Agency Producer
Isabelle Brynholt Ingo Stockholm Account Manager
Felix Picker The Coca-Cola Company Content Creativity Senior Manager
Catherine Douglas Disney Partnerships EMEA Disney
Laura Fisher Disney Partnerships EMEA Disney

Background

The end of 2019 marked the long awaited last installment in the Star Wars Saga – The Rise of Skywalker, to premiere across the world. Being in a long partnership with Disney, Coca-Cola Zero Sugar has been part of promoting the latest Star Wars films since 2015. Being a famous, mainstream brand comes with the challenge of having trouble being credible in niche contexts. Sponsorships might end up feeling forced upon rather than appreciated and relevant. So for the new film, Coca-Cola wanted to drive relevance for their product among cinema-goers and Star Wars fans from all generations, through an integrated campaign led by an engaging, digital experience with innovative thinking and technology to match. The focus for the experience was the distribution of the six special edition Coca-Cola Zero Sugar Star Wars-cans that was created before the release of the film and the key markets were France and Germany.

Describe the strategy

Knowing this was the last installment in the Star Wars Saga, Coca-Cola, with a brand history of bringing people together, wanted to create a digital experience that could bring value and drive interest among Star Wars fans from all generations. A challenge of course, was being respectful towards their love for the films and creating actual value through our product. Another challenge with this specific audience is that they’re used to seeing brands trying to piggyback on their beloved community, making them hard to impress. With this in mind, Coca-Cola decided to go beyond regular sampling and instead turn one of their most important distribution channels into something that could be engaging for Star Wars fans from all generations. And something that unites all fans, is the dream of using “The Force”, the central power of the Star Wars-Universe. Coca-Cola’s strategy was to turn sampling into a fan-driven experience, literally.

Describe the execution

To find a way to experience “The Force” in real life, we used EEG technology as the key element to re-invent one of Coca-Cola’s most important distribution channels, the vending machine, into a fan-powered experience. The solution: Feel the Force Machine, the world’s first interactive vending machine powered by the force of actual brain waves. By using EEG-headsets, the vending-machine could analyze the electric activity in the user’s cerebral cortex. This technology made it possible for the player whose brain-activity measured the highest level of focus, to move the playing can to their side, leading to the machine dispensing one of the special edition cans for the winner, turning every consumption occasion into a personal, unforgettable interaction with their audience. In conjunction with the premiere of The Rise of Skywalker, the machine toured Star Wars-events and cinemas all over Europe and fans queued for hours to interact with it.

List the results

Through Feel the Force Machine, Coca-Cola managed to create a vending-machine, powered by the brain force of actual Star Wars fans, that made for an engaging, personal and unique drinking-experience that fans stood in line to try on Star Wars events and cinemas all over Europe. The integrated campaign, led by the Feel the Force Machine, generated great results within the target-group, that affected sales and brand love on the key markets: FRANCE, Lead market - In-cinema volume + 53% vs 2018 - Highest value share for 2 years – 20.9% (Nov) - Surpassed Brand love KPIs: +1.1pt vs 1pt target - In-store value share +8.9pts vs 2018 - 173m impressions from paid & organic media GERMANY - In-cinema volume +34% vs previous month - Significant YoY volume uplift of +27% vs Nov 2018