ZOMBIE CHRISTMAS: THE REAL-WORLD TRAILER
Title | ZOMBIE CHRISTMAS: THE REAL-WORLD TRAILER |
Brand | MICROSOFT |
Product/Service | XBOX / DEAD RISING 4 |
Category |
C02. Animated Digital Billboards / Posters |
Entrant
|
McCANN LONDON, UNITED KINGDOM
|
Idea Creation
|
McCANN LONDON, UNITED KINGDOM
|
Media Placement
|
CARAT London, UNITED KINGDOM
|
PR
|
EDELMAN London, UNITED KINGDOM
|
Production
|
CRAFT WORLDWIDE London, UNITED KINGDOM
|
Production 2
|
MOMENTUM WORLDWIDE London, UNITED KINGDOM
|
Production 3
|
HELIX 3D London, UNITED KINGDOM
|
Production 4
|
FLUX BROADCAST London, UNITED KINGDOM
|
Credits
Rob Doubal |
McCann London |
Chief Creative Officer |
Laurence Thomson |
McCann London |
Chief Creative Officer |
Sanjiv Mistry |
McCann London |
EMEA Creative Director |
Jamie Mietz |
McCann London |
EMEA Creative Director |
Jim Nilsson |
McCann London |
Copywriter |
Jacob Björdal |
McCann London |
Art Director |
Clare Mann |
McCann London |
Project Director |
Paul Gillespie |
McCann London |
Senior Project Manager |
Sergio Lopez |
Craft Worldwide, London |
Head of Integrated Production |
Aaron Raybe |
Momentum Worldwide, London |
Senior Event Producer |
Duncan Groves |
Craft Worldwide, London |
Senior Producer |
Chris Cartwright |
Craft Worldwide, London |
Senior Producer |
Ruth Oates |
Craft Worldwide, London |
Production Manager |
Dan Howarth |
McCann London |
Head of Art |
Sam White |
Craft Worldwide, London |
Video Director |
Charlotte Walters |
McCann London |
Planner |
Rob Smith |
McCann London |
Executive Vice President |
Sailesh Jani |
McCann London |
Regional Business Director |
Tom Oliver |
McCann London |
Account Director |
Isobel Thomas |
McCann London |
Account Manager |
Sophie Grierson |
McCann London |
Account Executive |
Alice Parker |
McCann London |
Account Executive |
Louise Ringrose |
McCann London |
Director of Communications |
Paul Jenkinson |
Craft Worldwide, London |
Editor |
Francis Harris |
Craft Worldwide, London |
Editor |
Carl Warren |
McCann London |
Designer |
Simon Thomas |
McCann London |
Designer |
Dan Fields |
McCann London |
Designer |
Michael Bow |
McCann London |
Designer |
Brief Explanation
To launch a Christmas-themed game during a busy Christmas time, Xbox didn’t put their trailer on TV, like all their competitors.
Instead, they built a trailer from a series of Christmas lights, and installed it at a central London shopping plaza, where people were doing their Christmas shopping.
People didn’t skip this trailer. They walked through it to see a new story and new details about the game – co-written with the game developers – be told exclusively through the medium of lights.
The trailer was listed in TimeOut, and thousands visited it in person, along with millions via mobile .
By creating a game trailer that only existed outdoors, in the form of Christmas lights, Xbox created something that went beyond advertising. It was a festive destination.