2017 Promo & Activation

ADIDAS GLITCH

TitleADIDAS GLITCH
BrandADIDAS FOOTBALL
Product/ServiceADIDAS GLITCH
Category A02. Durable Consumer Goods
Entrant IRIS London, UNITED KINGDOM
Idea Creation IRIS London, UNITED KINGDOM
Idea Creation 2 POSSIBLE Seattle, USA
Production IRIS London, UNITED KINGDOM
Production 2 POSSIBLE Seattle, USA
Credits
Name Company Position
Michael Barrett iris Global Planning Direct
Laura Jane Justice iris Senior Producer
Iain Robson iris Creative Director
Mariana Lobos iris Senior Designer
Nico Tuppen iris Managing Director
Simon Yoxall iris Board Director
Tarik Bedevi iris Senior Art Director
Ric Blank iris Senior Copywriter
Jasmina Cigoja iris Account Executive

The Campaign

GLITCH is both a brand new football boot concept AND a brand new route to market for adidas. It’s development, design and launch was a closely guarded secret, with all the buzz and hype of a big budget boot release, minus the spend. A core group of influencers were brought on board in the summer, helping to envision, critique and test the boot in advance. They became the voice of the brand and helped launch the product to their peers, friends and fans. The boots were (and still are) ONLY available for purchase through a dedicated mobile app. This platform opens to purchase through special one-use referral codes. You literally cannot get your hands on these boots unless you are invited by another GLITCH player, adding exclusivity and creating a community around the product – a community fed and managed by influencers, not marketers.

Campaign Success

We intentionally started small, with a core group of influencers and urban footballers in London, chosen as the gatekeepers of GLITCH. This allowed the community to grow gradually and organically. By making it exclusive and limited in number, the customer experience was more personal. Players could book an appointment to try the boots on the pitch (via the app), joined by influencers and fitting advisors. We fed our audience’s desire for instant gratification by making the purchasing process quick and seamless. Boots could be bought on the move and delivered within 4 hours, anywhere in London. There was 24 hour chat support from the same influencers who were there from the start, with rewards for the most active users. The app held key customer data and preferences, allowing players to order fresh new designs on release. And it facilitated a three-way dialogue between the brand, the influencers and its customers.

Describe the success of the promotion with both client and consumer including some quantifiable results

GLITCH trended immediately and boots were in demand from day one. Players took to social media begging for referral codes from their contacts. We made it into the ‘HOT this week’ list in the Apple app store in our first week. We even saw access codes being sold on eBay. Despite the controlled release, the GLITCH app has had over 107K downloads. The codes seeded by our first influencers had a 75% conversion rate to a boot sale and we’ve continued to see an 89% redemption rate on codes being activated. All without a scrap of media spend, zero advertising or sponsorship & no celebrity endorsement. GLITCH managed to transform one of football's most recognisable brands into one of its hottest start-ups. It turned the industry upside down, creating a completely new and loyal relationship between a brand and consumer.

Explain why the method of promotion was most relevant to the product or service

This audience isn’t watching TV, following Beckham or reading magazines. They’re on their phones, on the move. We had to find a new way to connect. So we put the influencers and our mobile technology at the heart of the strategy. We launched with unique and highly relevant social and digital content, created by peers, influencers and home-grown football talent in their city. And doing it all through a device that they take with them everywhere. This was highly targeted communications, straight to our consumers pocket.

Football is changing – the new breed of player is found in small squads and urban academies. Their idols aren’t premiership players, but freestylers: players that get as much respect for their style of play as their ability to win. This audience isn’t watching TV, following pro-players or reading magazines. They’re on their phones, on the move, watching YouTube, learning tricks and sharing their skills. They can’t be won over by the usual marketing mix, we had to find a new way to connect. So we put the influencers and our mobile technology at the heart of the strategy. Launching without any media spend or ads, no big star player and no shops or online stores. Launching with unique and highly relevant social and digital content, created by peers, influencers and home-grown football talent in their city. And doing it all through a mobile device that they take everywhere.