ROAD TALES

Grand Prix

Case Film

MP3 Original Language

TitleROAD TALES
BrandVOLKSWAGEN
Product/ServiceVOLKSWAGEN ROAD TALES
Category A06. Audio Content
Entrant ISOBAR Amsterdam, THE NETHERLANDS
Idea Creation ACHTUNG!mcgarrybowen Amsterdam, THE NETHERLANDS
Production ISOBAR Amsterdam, THE NETHERLANDS
Production 2 ROBOT KITTENS Hilversum, THE NETHERLANDS
Production 3 BIG ORANGE Amsterdam, THE NETHERLANDS
Production 4 ROUNDTRIP Amsterdam, THE NETHERLANDS
Production 5 SINCE '88 Amsterdam, THE NETHERLANDS
Credits
Name Company Position
Mervyn Ten Dam ACHTUNG! mcgarrybowen Executive Creative Director
Daniel Sytsma ACHTUNG! mcgarrybowen Executive Creative Director
Samyr Souen ACHTUNG! mcgarrybowen Creative Director
Kika Douglas ACHTUNG! mcgarrybowen Creative Director
Wilmar Versprille ACHTUNG! mcgarrybowen Senior Creative
Matthijs Groos ACHTUNG! mcgarrybowen Senior Creative
Lieve Eek ACHTUNG! mcgarrybowen Junior Creative
Dirk Jan de Krom ACHTUNG! mcgarrybowen Account Manager
Boris Nihom ACHTUNG! mcgarrybowen Strategy Director
Gerben van der Zwaard ACHTUNG! mcgarrybowen Strategy
Sam van der Zanden ACHTUNG! mcgarrybowen Head of Production
Souraya El-Far ACHTUNG! mcgarrybowen Content Producer
Kim Do ACHTUNG! mcgarrybowen Digital Producer
Joost Huver ACHTUNG! mcgarrybowen Designer
Jack McAuliffe ACHTUNG! mcgarrybowen Designer
Roy van Dijk ACHTUNG! mcgarrybowen Design Director
Falco Negenman ACHTUNG! mcgarrybowen UX Design
Mario Niveo Freelance Illustrator
Joke van Leeuwen Freelance Writer
Daan Remmerts de Vries Freelance Writer
Babette van Veen Freelance Writer
Herman van Veen Freelance Writer
Wilmar Versprille ACHTUNG! mcgarrybowen Writer
Matthijs Groos ACHTUNG! mcgarrybowen Writer

Why is this work relevant for Entertainment?

Most of us can relate to the image of kids looking outside the window letting their mind wander into imaginary worlds as they travel along the road. But the back seat of most family cars today looks quite different: children sucked into screens, disconnected from what surrounds them. Research shows that 7 out of 10 kids are handed screens during long rides. Road Tales brings back liveliness, imagination and interaction to every car ride. It makes kids want to put away their screens and simply look at their surroundings. Because wherever you’re going, imagination makes a better ride, for everyone.

Background

Volkswagen has been the leading car brand in the Dutch automotive market for the past decades. With their broad range of different models, Volkswagen can be seen as a true family car brand. Instead of Volkswagen’s traditional brand campaigns, the brand chose a more business-oriented campaign in 2018. To maintain scores on important brand values (and have an impact outside of the mid-funnel), Volkswagen asked us to create an idea that drives brand sympathy among families, in an innovative way.

Describe the creative idea

We created Road Tales, a location-based audiobook app that brings highways to life. Parents can play the story through the car’s sound system and then put the phone away. To make this happen, we first scanned the entire Dutch highway system (5000 kilometers) to identify thousands of bridges, windmills, lakes and other things along the road. Through a custom story-engine, the app builds unique stories in real-time around these objects. We worked with several illustrators and award-winning children’s book writers to make the experience feel both innovative ánd handcrafted. This way, we made sure the app felt more like magic than just a smart tech system: qualitative children's books, rather than just an ad campaign. And that's crucial if you want to grab kids’ undivided attention. Through a mix of good old storytelling and the game ‘I spy with my little eye’, Volkswagen turns every car ride into a story.

Describe the strategy

When looking into typical car-related behavior amongst families, we quickly found that there’s an interesting tension around the use of screens in the average backseat. We know parents tend to use screens to keep their kids quiet: 76 percent of parents with children aged 3 to 16 say their child is typically on a device or watching digital media on car trips. Most parents do feel guilty about this though, as nearly all parents - 95 percent - consider family drives the perfect time for bonding and view them as an opportunity to get their kids to open up. Furthermore, research has shown that frequent screen exposure decreases kids’ imagination, which can have negative long-term effects. We therefore aimed to create an experience that addressed all of these issues: (1) decrease screen usage in the car, (2) stimulate imagination based on your surroundings and (3) facilitate interaction within the car.

Describe the execution

Road Tales is an app that can be downloaded from both the App Store and the Google Play store. Our campaign was aimed at creating awareness for Road Tales and encouraging parents to download the app. It consists of a social campaign, influencer strategy, and online video. Moreover, word of mouth amongst befriended parents (based on their positive experiences with the app) proved to be a strong and relevant driver for the campaign. To make the story stick, we made car-stickers of the characters that were given to schools and were handed out at dealerships. Because in the end, there’s no better way to keep the stories alive than stickering ‘your’ window with your favorite characters.

Describe the outcome

At this point in time the campaign has only been released for a month. The first results look very promising: The Road Tales app reached the #1 position in the app store’s book category within 3 days. Was picked up by bigger media like Linda, Nu.nl and Het Parool and international advertising blogs including The Drum, Campaign, AdAge and Contagious. Over 30,000 tales have already been told on Dutch roads, with a total of 450,000+ minutes of highway storytime. Time that otherwise would be spent behind screens. However, the biggest compliment we got is parents asking for more stories, as with Road Tales they don’t feel the need to hand out screens for every ride anymore: screentime became storytime, and thus quality time. We are therefore researching the possibilities of a sequel, like adding new stories to the app, or even expanding the app to other countries.