TRANSFORMING A RESTAURANT BUSINESS

TitleTRANSFORMING A RESTAURANT BUSINESS
BrandPANINI INTERNAZIONALE
Product/ServicePANINI INTERNAZIONALE
Category D01. Strategic Transformation
Entrant BBH STOCKHOLM, SWEDEN
Idea Creation BBH STOCKHOLM, SWEDEN
Production BBH STOCKHOLM, SWEDEN
Credits
Name Company Position
Patrik Danielsson BBH Stockholm Chief Experience Officer
André Wiklert BBH Stockholm Design Director
Richard Hedberg BBH Stockholm Senior Designer
Adam Lindfors BBH Stockholm Designer
Timmy Jonsson BBH Stockholm Android Developer
Jonas Johansson BBH Stockholm iOS Lead Developer
Malin Gundmark BBH Stockholm Project Manager
Kim Wijk BBH Stockholm Technology Lead
Andreas Palmér BBH Stockholm UX Lead
Lars Englund BBH Stockholm UX Designer
Teo Ohlsson BBH Stockholm Quality Assurance
Andrea Winkler BBH Stockholm Project Manager
Petro Saganov BBH Stockholm Backend Developer
Niclas Hjalmarsson BBH Stockholm Android Developer
Johannes Svensson BBH Stockholm Android Lead Developer
Erik Agrell BBH Stockholm Technology Director
Serhii Bobrov BBH Stockholm Backend Developer
Roman Babiak BBH Stockholm Backend Developer
Volodymyr Yakymiv BBH Stockholm Frontend Developer
Vasyl Fedasyuk BBH Stockholm Technology Lead
Yuril Stetsiv BBH Stockholm Quality Assurance
Andriy Dobush BBH Stockholm Backend Developer
Artem Antonenko BBH Stockholm Solution Architect
Duma Khludkov BBH Stockholm iOS Developer
Maria Rozova BBH Stockholm Quality Assurance
Oresta Hirnyak BBH Stockholm Frontend Developer
Pavlo Demchuk BBH Stockholm Project Manager
Nazar Yavnyy BBH Stockholm Frontend Developer
Peder Rotkirch BBH Stockholm Tech Strategy
Dmitry Pyatnitsky BBH Stockholm Project Management
Alexander Niléhn BBH Stockholm Growth Lead

Summary

In close collaboration with Panini, we created an in-depth strategy to define how the brand’s future ecosystems need to look to create long-term value for both customers and the company. The core idea of the project was never about building a single client application – but rather transforming merchandising into the digital age by using technology as an enabler to ‘hack time’ for customers and employees. We built and designed a smart suite of services that are powered by a central data intelligence system “the e-brain” that creates a personalised and seamless experience across the whole employee and customer journey. For Paninis’ customers, this is for instance manifested by the client app’s feature ‘Grab and Go’ that completely changes the shopping experience in-store. The customer can just visit any Panini store and pick up a meal, scan the unique product’s QR code, confirm the payment with a single click and walk out without having to queue. The need to stand in queues for information, look up allergens, help, recommendations, and payment is a thing of the past. For each purchase, the customer gets cashback points no matter how they prefer to pay. We created a simple to use custom-built loyalty system which is part of the core domain application and that makes it possible for people to easily receive and use loyalty points no matter how they chose to pay. We made it easy to access the advantages that the ‘Grab and Go’ experience offers by removing a common barrier for customer acquisition - signing up. We gave the customers the incentive to sign up later and allow us access to their data that we could use to become even more relevant. With that data, we could transform how Panini’s business operates. Panini can now tap into big data analysis for predicting patterns and serve the needs of the people without being restricted by the technology provided by a single platform – but at the same time accelerate the experience with that technology when possible. By tapping into big data analysis, Panini Internazionale can reach their customers through their preferred touchpoints based on tailored insights. This allows them to understand exactly what each customer wants, and when they want it which is used to optimise operational efficiency in terms of crowd management, staff allocation, product development, marketing tactics and much more. The consumer app was launched 10th of April 2019 as part of our client's strategic transformation and has been live since. It was communicated to the market before launch from February 2019. If everything goes well it won't have an end-date. For the sake of the eligibility dates of Eurobest we’ve put an end-date: 31st of October.